Potty Power

The Game

Potty Power is a minigame that I stripped and revamped from an earlier game I had released called dog(Bao Edition). It’s a minigame where you aim your potty stream onto flowers and powerups and try to get a high score. Previously, your goal was to reach a score threshold high enough to unlock the next stage of the game (another minigame), but I needed to find ways to make it a more replayable game for it’s standalone version. Potty Power is available to play on the Google Play Store.

My Role

I made this project myself! As this was a redesign of an older game, I focused on increasing the replayability of the game, and finding ways to give players a sense of urgency when their game timer was almost expired.

Increasing Replayability

Previously, the game was fairly replayable and players could work to get higher scores with a high degree of variability. Still, I wanted to increase the degree of variability further. I did this by increasing certain degrees of randomness with spawning entities as well as introducing new features to help with this.

Adding urgency

My goal was to make the player have a sense of urgency when the timer got closer to 0, so that player’s would be more engaged in the game and try to get higher scores. To do this, I increased the spawn rate when the timer got closer to 0. During this time, the player is more likely to combo destroying flowers and quickly multiply their points.

Mistakes I made (and hopefully will learn from)

I don’t revisit old projects often, but when I was trying to strip this minigame from dog(Bao Edition), I realized how unorganized my code was. I think I’m already improving on this, but looking back at my old code made me realize how difficult messy code could be to pick up years later. Another thing I should’ve done was to organize all the “peeable” objects onto a spreadsheet where I could more easily see/balance things. I had all the “peeable” objects only referenced in code, and it would get really hard to organize that way if I were to scale this project further.

Screenshots

Before and After Backgrounds
Before and After Backgrounds
Before and After Gameplay
Before and After Gameplay

Blog Post

Youtube Link