$$$

  1. A note on Monetization
  2. - 25 February 2023

AI

  1. Enemy & Boss AI Behaviour
  2. - 31 July 2022

Android

  1. Updating an Older Game
  2. - 15 October 2022

Balancing

  1. Combat Balancing Part 3
  2. - 30 January 2023
  3. Combat Balancing Part 2
  4. - 03 January 2023
  5. Item Generation Weekend
  6. - 04 September 2022
  7. Balancing Stats, Skills, Items
  8. - 21 August 2022

Blog

  1. Fun Times at GDC
  2. - 24 March 2024

C#

  1. Design Terms and WindWalker
  2. - 06 June 2022

Combat

  1. Combat Balancing Part 3
  2. - 30 January 2023
  3. Combat Balancing Part 2
  4. - 03 January 2023

Content Generation

  1. Item Generation Weekend
  2. - 04 September 2022

DFWP

  1. Deathfall Wolfpine
  2. - 01 June 2022

Deep Dive

  1. Windwalker Economy Pt. 2
  2. - 03 July 2022
  3. Windwalker Economy
  4. - 22 June 2022


Documentation

  1. Updating Design Docs
  2. - 23 November 2022
  3. Windwalker Skill Design
  4. - 06 June 2022
  5. Windwalker Game Design Document
  6. - 06 June 2022

Dropfake

  1. Unannounced Project
  2. - 01 June 2022

ENV

  1. Misc Changes Pt. 2
  2. - 03 October 2022


Elwood

  1. Elwood
  2. - 01 June 2022

Factory Reset

  1. Factory Reset
  2. - 01 June 2022

GDC

  1. Fun Times at GDC
  2. - 24 March 2024

Game Design

  1. Windwalker Skill Design
  2. - 06 June 2022
  3. Windwalker Game Design Document
  4. - 06 June 2022
  5. Design Terms and WindWalker
  6. - 06 June 2022

Informal

  1. Overhauling the Pet System
  2. - 11 August 2022

Mortal Kombat

  1. Mortal Kombat Onslaught
  2. - 01 June 2022

Pets

  1. Overhauling the Pet System
  2. - 11 August 2022

Portfolio

  1. Windwalker
  2. - 01 June 2022
  3. Super Paulo Man
  4. - 01 June 2022
  5. Potty Power
  6. - 01 June 2022
  7. Mortal Kombat Onslaught
  8. - 01 June 2022
  9. Factory Reset
  10. - 01 June 2022
  11. Elwood
  12. - 01 June 2022
  13. Unannounced Project
  14. - 01 June 2022
  15. dog (Bao Edition)
  16. - 01 June 2022
  17. Deathfall Wolfpine
  18. - 01 June 2022

Simulation

  1. Simulating Level Up and Economy
  2. - 22 September 2022

Skills

  1. Revisting Skills and Updating UI/UX
  2. - 16 November 2022


Super Paulo Man

  1. Super Paulo Man
  2. - 01 June 2022

Systems

  1. Misc Changes Pt. 2
  2. - 03 October 2022
  3. Creating Compelling Game Loops in Windwalker
  4. - 25 September 2022

Systems Design

  1. Windwalker Systems Overview
  2. - 24 October 2022

Tweaking

  1. Item Generation Weekend
  2. - 04 September 2022

UI

  1. Misc Changes Pt. 2
  2. - 03 October 2022

UI/UX

  1. Revisting Skills and Updating UI/UX
  2. - 16 November 2022

UX

  1. Misc Changes Pt. 2
  2. - 03 October 2022

Unity

  1. Updating an Older Game
  2. - 15 October 2022
  3. Design Terms and WindWalker
  4. - 06 June 2022

Windwalker

  1. Windwalker
  2. - 01 June 2022

combat

  1. Automated Combat Testing
  2. - 11 March 2023

design

  1. Automated Combat Testing
  2. - 11 March 2023

dog

  1. dog (Bao Edition)
  2. - 01 June 2022