$$$
- A note on Monetization - 25 February 2023
AI
- Enemy & Boss AI Behaviour - 31 July 2022
Android
- Updating an Older Game - 15 October 2022
Balancing
- Combat Balancing Part 3 - 30 January 2023
- Combat Balancing Part 2 - 03 January 2023
- Item Generation Weekend - 04 September 2022
- Balancing Stats, Skills, Items - 21 August 2022
Blog
- Fun Times at GDC - 24 March 2024
C#
- Design Terms and WindWalker - 06 June 2022
Combat
- Combat Balancing Part 3 - 30 January 2023
- Combat Balancing Part 2 - 03 January 2023
Content Generation
- Item Generation Weekend - 04 September 2022
DFWP
- Deathfall Wolfpine - 01 June 2022
Deep Dive
- Windwalker Economy Pt. 2 - 03 July 2022
- Windwalker Economy - 22 June 2022
Design
- Switching Platforms and Various Changes - 25 May 2023
- Balancing Combat through Testing - 26 December 2022
- Approaching Closed Testing - 09 December 2022
- Creating Compelling Game Loops in Windwalker - 25 September 2022
- Simulating Level Up and Economy - 22 September 2022
- Miscellaneous Changes - 17 September 2022
- Enemy & Boss AI Behaviour - 31 July 2022
Documentation
- Updating Design Docs - 23 November 2022
- Windwalker Skill Design - 06 June 2022
- Windwalker Game Design Document - 06 June 2022
Dropfake
- Unannounced Project - 01 June 2022
ENV
- Misc Changes Pt. 2 - 03 October 2022
Economy
- Simulating Level Up and Economy - 22 September 2022
- Single vs Multi-Currency Economies - 17 July 2022
- Windwalker Battle Pass Exercise - 06 July 2022
- Windwalker Economy Pt. 2 - 03 July 2022
- Windwalker Economy - 22 June 2022
- Introduction to Game Economy - 20 June 2022
Elwood
- Elwood - 01 June 2022
Factory Reset
- Factory Reset - 01 June 2022
GDC
- Fun Times at GDC - 24 March 2024
Game Design
- Windwalker Skill Design - 06 June 2022
- Windwalker Game Design Document - 06 June 2022
- Design Terms and WindWalker - 06 June 2022
Informal
- Overhauling the Pet System - 11 August 2022
Mortal Kombat
- Mortal Kombat Onslaught - 01 June 2022
Pets
- Overhauling the Pet System - 11 August 2022
Portfolio
- Windwalker - 01 June 2022
- Super Paulo Man - 01 June 2022
- Potty Power - 01 June 2022
- Mortal Kombat Onslaught - 01 June 2022
- Factory Reset - 01 June 2022
- Elwood - 01 June 2022
- Unannounced Project - 01 June 2022
- dog (Bao Edition) - 01 June 2022
- Deathfall Wolfpine - 01 June 2022
Simulation
- Simulating Level Up and Economy - 22 September 2022
Skills
- Revisting Skills and Updating UI/UX - 16 November 2022
Steam
- Switching Platforms and Various Changes - 25 May 2023
Super Paulo Man
- Super Paulo Man - 01 June 2022
Systems
- Misc Changes Pt. 2 - 03 October 2022
- Creating Compelling Game Loops in Windwalker - 25 September 2022
Systems Design
- Windwalker Systems Overview - 24 October 2022
Tweaking
- Item Generation Weekend - 04 September 2022
UI
- Misc Changes Pt. 2 - 03 October 2022
UI/UX
- Revisting Skills and Updating UI/UX - 16 November 2022
UX
- Misc Changes Pt. 2 - 03 October 2022
Unity
- Updating an Older Game - 15 October 2022
- Design Terms and WindWalker - 06 June 2022
Windwalker
- Windwalker - 01 June 2022
combat
- Automated Combat Testing - 11 March 2023
design
- Automated Combat Testing - 11 March 2023
dog
- dog (Bao Edition) - 01 June 2022