Work
Combat systems, character kits, and full games across AAA mobile and solo projects. Shipped work first, then prototypes and game jams.

Drop Fake
Combat features and character kits for a live AAA fighting game, owned from spec to ship.

Mortal Kombat: Onslaught
Built and tuned playable characters in Unreal for a mobile fighter that launched at number one.

WindWalker
A 3D turn based RPG with thousands of items and collectible pets, designed and built end to end.

Factory Reset
A fast hack and slash ARPG with deep crafting and loot, made in a game jam.

Potty Power
A published arcade scoring game with power ups and escalating difficulty.

dog (Bao Edition)
A narrative mini game collection set in one apartment, made in a month for my dog Bao.

Elwood
My first 3D project. A turn based RPG prototype where I learned level and combat design.

Super Paulo Man
A classic 2D platformer built to learn core game feel and level design.